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<h1>Joints <img src="images/joints1.jpg"></h1>


<p>A joint is an <a href="objects.htm">object</a> that has at least one intrinsic Degree of Freedom (DoF). Joints are used to build mechanisms and to move objects as can be seen in following figures:
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<p align=center><img src="images/joints2.jpg"></p>
<p class=imageLabel>[Robotic manipulator (left) and visible joints/motor (right)]</p>
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<p>Joints are added to the <a href="scenes.htm">scene</a> with [menu bar --&gt; Add --&gt; Joint]. Refer to the <a href="buildingAModelTutorial.htm#joints">joint section in the model creation tutorial</a>. Some joint data can be recorded by graph objects. Refer to <a href="graphs.htm">graphs</a> and <a href="dataStreamTypes.htm">graph data streams</a> for more information about how to record joint data.</p>


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<h3 class=recommendedTopics>Recommended topics</h3>

<li><a href="apiFunctionListCategory.htm#jointObject">Related API functions</a></li>
<li><a href="jointDescription.htm">Joint types and operation</a></li>
<li><a href="jointProperties.htm">Joint properties</a></li>
<li><a href="buildingAModelTutorial.htm">Building a clean model tutorial</a></li>
<li><a href="shapeEditModes.htm">Shape edit modes</a></li>
<li><a href="graphs.htm">Graphs</a></li>

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